When you argue with your friends whether starcraft 2 is a good game or if it sucks it helps to actually define what makes a game good robert yang . After killing brooklyn bridge ive been doing a lot of thinking about who i am as a designer and what i want to design so i sat down last night and . The problem with your post is that nothing in it is supported by empirical evidence unless you mean that one failed platform is proof for lack of. Philosophy of design is the study of assumptions foundations and implications of design the field is defined by an interest in a set of problems or an interest in . Posts about game design philosophy written by lorathorn
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